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Featured Sound Design Work

The Game Show by Maggie Higginbotham
(dir. Lucien Oberleitner, Annex Theatre, 2025)

For this design, I pulled from the sounds of classic 70s game shows and distorted them into an eerie, otherworldly space.​ Characters have buckets of bugs, honey, blood, and more thrown at them, and I had the fun challenge of illustrating that sonically. I wanted to make the sounds recognizable but surreal.

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Bugs
Blood
Show Falls Apart

Blue to Blue by Christine Deavel
 

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The directors of this play wanted to underscore the whole piece with sound, but didn't want the sound to be realistic, pushing me to think outside the box when establishing space. I used motifs of wind and water to create different soundscapes for each location.

Underwater

(dir. Alison Kozar & Rowan Gallagher,
Annex Theatre, 2025)

Upside Down

Sound on Stage Review

Funeral Home

The Royal We by Julia Cowitt
(dir. Sarah K. Becker, Sarah Lawrence College, 2024)

The design for this play was quite minimal and grounded in reality. I used some EQ tools to create a few different sounds such as TV channel changes and rain when characters opened the front door.

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Door Opening
Channel Change
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Field Recording Project
(Sound Design Class, Sarah Lawrence College, 2024)

As a project for my college sound design class, I was tasked with creating a soundscape entirely built from my own field recordings. I spent a day travelling to and from New York City, recording the sounds I heard, and wove them together to create a sonic journey through the city.

Click here to listen!

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